Buttons with Images
Question: Can I create "pressable" buttons with images? Answer: Yes. For each button, you'll need two images: one for the "pressed button" and the other for the "released button". Try the following example: point at any of the buttons below and press the left mouse button - the button image will change to "pressed" state. To watch the button images change back to "released" state, move the (pressed) mouse off the image and then release the mouse button.
In this example,
the "pressed button" images
are <a href="indexpg.htm" onMouseDown="pressButton('btn1');return true;" onMouseUp="releaseButton('btn1');return true;" onMouseOut="releaseButton('btn1');return true;" onClick="return true;" ><img name=btn1 width=60 height=22 border=0 alt="Index" src="btn1up.gif" ></a> <a href="startpag.htm" onMouseDown="pressButton('btn2');return true;" onMouseUp="releaseButton('btn2');return true;" onMouseOut="releaseButton('btn2');return true;" onClick="return true;" ><img name=btn2 width=60 height=22 border=0 alt="Home" src="btn2up.gif" ></a>The <HEAD> section of the page contains
JavaScript code that preloads the image files
and defines the event handler functions:
<script language="JavaScript"> <!-- // PRELOADING IMAGES if (document.images) { btn1_down=new Image(); btn1_down.src="btn1down.gif"; btn1_up =new Image(); btn1_up.src ="btn1up.gif"; btn2_down=new Image(); btn2_down.src="btn2down.gif"; btn2_up =new Image(); btn2_up.src ="btn2up.gif"; } // EVENT HANDLERS function pressButton(btName) { if (document.images) eval('document.'+btName+'.src='+btName+'_down.src'); } function releaseButton(btName) { if (document.images) eval('document.'+btName+'.src='+btName+'_up.src'); } //--> </script> |
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